Event Planning
Event Planning
Event Planning
Path of Exile II
Designer → Space Planner
Produced a hands-on playtest event for POE2's console and co-op launch during Summer Games Fest 2024. Delivered a fully immersive experience that mirrored the game's dark world across gameplay, keynote, and branded hospitality.






















Influencers and
press attended
Influencer YouTube
videos and Tweets
Editorial articles including IGN, Eurogamer, and GamesRadar
Video views from earned
social content
Goal
Create a seamless, elevated first impression of POE2's console and co-op experience. Make it hands-on, on-brand, and unforgettable for influencers, press, and VIPs. Set the tone for a global franchise launch.
Execution
Designed and laid out a multi-section space: 30 deluxe gaming stations with dual monitors, PS5s, and custom couches. Themed keynote stage for studio co-founder Jonathan Rogers. On-brand environmental decor, custom signage, and full food/beverage service.
Challenge
Tight timelines, lean crew. Move fast while upholding polish expected by a global franchise. Coordinating guest flow, station logistics, and event capture across zones required extreme clarity and flexibility.
Team
Nickolas Kossup (3D Render) Pedro Bravo (Layout & Design) Winnie Chen (Design Support), David Paplia (Photo), Our Video Team for on site capture and edits
Goal
Create a seamless, elevated first impression of POE2's console and co-op experience. Make it hands-on, on-brand, and unforgettable for influencers, press, and VIPs. Set the tone for a global franchise launch.
Execution
Designed and laid out a multi-section space: 30 deluxe gaming stations with dual monitors, PS5s, and custom couches. Themed keynote stage for studio co-founder Jonathan Rogers. On-brand environmental decor, custom signage, and full food/beverage service.
Challenge
Tight timelines, lean crew. Move fast while upholding polish expected by a global franchise. Coordinating guest flow, station logistics, and event capture across zones required extreme clarity and flexibility.
Influencers and
press attended
Influencer YouTube
videos and Tweets
Editorial articles including
IGN, Eurogamer, and GamesRadar
Video views from earned
social content
Goal
Create a seamless, elevated first impression of POE2's console and co-op experience. Make it hands-on, on-brand, and unforgettable for influencers, press, and VIPs. Set the tone for a global franchise launch.
Execution
Designed and laid out a multi-section space: 30 deluxe gaming stations with dual monitors, PS5s, and custom couches. Themed keynote stage for studio co-founder Jonathan Rogers. On-brand environmental decor, custom signage, and full food/beverage service.
Challenge
Tight timelines, lean crew. Move fast while upholding polish expected by a global franchise. Coordinating guest flow, station logistics, and event capture across zones required extreme clarity and flexibility.
Team
Nickolas Kossup (3D Render) Pedro Bravo (Layout & Design) Winnie Chen (Design Support), David Paplia (Photo), Our Video Team for on site capture and edits
Goal
Seamless, elevated first impression for influencers, press, and VIPs. Hands-on, on-brand, unforgettable.
Execution
Designed and laid out a multi-section space: 30 deluxe gaming stations with dual monitors, PS5s, and custom couches. Themed keynote stage for studio co-founder Jonathan Rogers. On-brand environmental decor, custom signage, and full food/beverage service.
Challenge
Tight timelines, lean crew. Move fast while upholding polish expected by a global franchise. Coordinating guest flow, station logistics, and event capture across zones required extreme clarity and flexibility.
Team
Nickolas Kossup (3D Render) Pedro Bravo (Layout & Design) Winnie Chen (Design Support), David Paplia (Photo), Our Video Team for on site capture and edits
Influencers and
press attended
Influencer YouTube
videos and Tweets
Editorial articles including IGN, Eurogamer, and GamesRadar
Video views from earned
social content